Extended reality refers to real and virtual combined environments or interfaces generated by a set of technologies through digital simulation. It exists on a spectrum of digital experiences: virtual, augmented, and mixed. Growing applications for extended reality technologies continue to push technology advancement. Breakthroughs in computing performance, advanced hardware, and 3D expertise have enabled improved immersive experiences in recent years.
Frost and Sullivan has conducted research on behalf of Business Finland on this emerging market which has uncovered that:
The report provides an overview of value chain segments and players, with assessment of Hardware, OS/Development Tools, Application Development and Content Creation. The report looks the early adopters and high impact application opportunities such as Gaming, Sports, Entertainment, and Healthcare, as well as Education, Retail, Building & Construction, Manufacturing, Tourism and Automotive.
If you want to know what areas to focus on, from technology, application, or customer features in demand, and what to prioritize in your development or investment strategy, then this presentation will provide insight to help you extend your growth opportunities.